Author Topic: Torvonnilous Population Reconstruction  (Read 33681 times)

Offline Devoboy

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Re: Torvonnilous Population Reconstruction
« Reply #45 on: November 04, 2019, 03:12:33 pm »
I should figure out how to run it on a mac, hehe.

Offline Shantul

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Re: Torvonnilous Population Reconstruction
« Reply #46 on: November 13, 2019, 06:13:32 pm »
I should figure out how to run it on a mac, hehe.

You could just use a dual boot program, bootcamp is what it is for Mac. Windows 10 keys can be picked up on eBay for like $8, and everything else can be downloaded through https://www.vegarlson-server.org/ pretty quickly. We're in the discord chat as well if anyone needs help. It's fun to login and run around.

Offline Devoboy

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Re: Torvonnilous Population Reconstruction
« Reply #47 on: November 19, 2019, 10:19:37 am »
So I'm up and running. Bought a windows key from eBay for $5 and a flash drive for $6. Some trial and error with patches and all seems fine. I realize I don't know how to play or know my way around anymore, hah.

Once I was powerful and just like that, noob.

It didn't help that I picked a monk, when I only ever seriously played a necro. :)

Offline darkhosis

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Re: Torvonnilous Population Reconstruction
« Reply #48 on: February 21, 2021, 12:41:53 pm »
random gibber jabber;

Last changelog thing is from 2019.  Nobody uses that anymore, eh?

I played the 'Return of Reckoning' player run Warhammer Online server for a bit.

I think I should have played  Black Desert.  I guess it's about the best you'll get in terms of .. paying a large amt of money for a game that (at least used to be? haven't checked in like a year) isn't pay to win, just pay to make things convenient. 

Too many people paying to win, just too lucrative to pass that money up.

Well, there is that 'New World' crap from Amazon (that got delayed).  Don't think that's going to  be pay to win.   What else?